Tiles should be 64x64

Floor Tiles:
  • Generic floor tile
  • One way only - Some sort of arrow indicator on the floor tile which will only let players move in one direction
  • Speed tile - makes player faster
  • Slow tile - makes player slower. Quicksand or something?

Interactive Tiles:
  • Destroyable wall
    • Maybe a few different levels of damage before it breaks
  • Floor switch - player activates by driving over it
    • On & Off
  • Wall button - activated by shooting it
    • On & Off
  • Teleporter
  • Exploding barrels
  • Temporary barrier - appears/reappears on a timer or by switch
  • Door
    • Open/Closed

Last edited Mar 6, 2012 at 6:54 PM by mmk, version 1

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